7dtdCommands

by Mad
for 7 Days to Die
Provides a comprehensive collection of quality-of-life commands for 7 Days to Die servers utilizing PrismaCore.
These commands enhance player convenience by simplifying common actions related to vehicles, teleportation, player status, and graphics settings.

Key Functionality

  • Vehicle Retrieval:
    • /bike: Teleports the player's min-bike to their location (if nearby).
    • /4x4: Teleports the player's 4x4 to their location (if nearby).
    • /gyro: Teleports the player's gyrocopter to their location (if nearby).
    • /motorcycle: Teleports the player's motorcycle to their location (if nearby).
    • /bicycle: Teleports the player's bicycle to their location (if nearby).
    • /drone: Teleports the player's drone to their location (if nearby).
  • Teleportation:
    • /home: Teleports the player to their set home location (bedroll).
    • /visit <playerTarget>: Allows a player to teleport to another player on the server, provided they are friends in-game and the target player is online.
  • Player Status:
    • /debuff: Removes common debuffs from the player (broken bones, sprains, etc.).
  • Graphics Settings:
    • /gfxon: Enables low graphics mode for improved performance.
    • /gfxoff: Disables low graphics mode, restoring normal graphics.
    • /gfx: Toggles gfx mode.
  • Account Linking
    • /link Shows the player how to link their account to the server.

How to Use

  1. Installation: Install the module on your Takaro instance.
  2. PrismaCore Requirement: Ensure that PrismaCore is installed and configured on your 7 Days to Die server. This module relies on PrismaCore's functionality for vehicle retrieval.
  3. Permissions: Grant the appropriate permissions to the player groups or individuals who should have access to these commands: * inGameCommands: General permission for most of the module's commands. * HOME_PERMISSION: Permission to use the /home command. * VISIT_PERMISSION: Permission to use the /visit command.
  4. In-Game Usage: Players can use the commands as described in the "Key Functionality" section.

Important Considerations

  • PrismaCore Dependency: This module is tightly integrated with PrismaCore. It will not function correctly without PrismaCore being present on the server.
  • Vehicle Proximity: The vehicle retrieval commands (/bike, /4x4, /gyro, etc.) typically require the player to be within a certain proximity of their vehicle for the command to work. The exact range is defined by PrismaCore.
  • Home Location: The /home command requires players to have a valid bedroll set as their home location.
  • Friend System: The /visit command relies on 7 Days to Die's in-game friend system. Players must be friends with the target player to teleport to them.
  • Graphics Settings: The /gfxon and /gfxoff commands may not be effective in all game settings or configurations. Their functionality depends on how the game handles graphics settings.
  • Permission Management: Use the provided permissions to control access to the module's commands.
communityTakaro main
(4 versions available)

Components Overview

1
config
12
commands
0
hooks
0
Cron Jobs
0
functions
3
permissions

New Module: 7dtdCommands

December 15, 2025
Added 7dtdCommands to the repository

Configuration

Configure this module using the schemas below. The JSON schema defines the data structure, while the UI schema customizes how the configuration form is displayed.

Configuration Schema

No configuration properties defined. This module uses default settings.

UI Schema

No UI schema defined. Configuration form will use default rendering.

About Configuration Schemas

The Configuration Schema defines the structure and validation rules for module settings. The UI Schema customizes how the configuration form is displayed in the Takaro interface, including field ordering, labels, and input types.

Commands (12)

These commands can be executed by players in-game. Each command has a trigger word, optional arguments, and executes JavaScript code on the server.

motorcycle

/motorcycleTrigger Command

Description

No help text available

Function Implementation

motorcycle Function

JAVASCRIPT

Usage Example

Player types: /motorcycle

link

/linkTrigger Command

Description

No help text available

Function Implementation

link Function

JAVASCRIPT

Usage Example

Player types: /link

gfxon

/gfxonTrigger Command

Description

No help text available

Function Implementation

gfxon Function

JAVASCRIPT

Usage Example

Player types: /gfxon

gfx

/gfxTrigger Command

Description

No help text available

Function Implementation

gfx Function

JAVASCRIPT

Usage Example

Player types: /gfx

visit

/visitTrigger Command

Description

No help text available

Arguments (1)

playerTarget
stringPosition 0
Help: Person Teleporting to
Default: ""

Function Implementation

visit Function

JAVASCRIPT

Usage Example

Player types: /visit <playerTarget>

bicycle

/bicycleTrigger Command

Description

No help text available

Function Implementation

bicycle Function

JAVASCRIPT

Usage Example

Player types: /bicycle

debuff

/debuffTrigger Command

Description

No help text available

Function Implementation

debuff Function

JAVASCRIPT

Usage Example

Player types: /debuff

minibike

/bikeTrigger Command

Description

No help text available

Function Implementation

minibike Function

JAVASCRIPT

Usage Example

Player types: /bike

drone

/droneTrigger Command

Description

No help text available

Function Implementation

drone Function

JAVASCRIPT

Usage Example

Player types: /drone

gyro

/gyroTrigger Command

Description

No help text available

Function Implementation

gyro Function

JAVASCRIPT

Usage Example

Player types: /gyro

4x4

/4x4Trigger Command

Description

Move your 4x4 to you if you're close enough to it.

Function Implementation

4x4 Function

JAVASCRIPT

Usage Example

Player types: /4x4

home

/homeTrigger Command

Description

No help text available

Function Implementation

home Function

JAVASCRIPT

Usage Example

Player types: /home

About Module Commands

Commands allow players to interact with your module through chat. Each command has a trigger word that players type (prefixed with /), optional arguments for parameters, and a JavaScript function that executes when the command is used. Arguments are automatically validated and passed to the function.

Permissions (3)

These permissions control who can access different features of this module. Administrators can assign these permissions to roles, allowing fine-grained access control.

General Permissions

3 permissions

Home command Permission

HOME_PERMISSIONPermission Key
Description

Gives players access to the home command

Permission Details
Full Key:HOME_PERMISSION
Can Have Count:No
Category:General

In Game Commands

inGameCommandsPermission Key
Description

Commands in game

Permission Details
Full Key:inGameCommands
Can Have Count:No
Category:General

Visit Command Permission

VISIT_PERMISSIONPermission Key
Description

Gives players permission to use the visit commmand

Permission Details
Full Key:VISIT_PERMISSION
Can Have Count:No
Category:General

About Module Permissions

Permissions control access to module features and functionality. Each permission has a unique key for identification, a friendly name for display, and a description explaining what it allows. Some permissions are countable, meaning they can have numeric values or limits assigned. Administrators assign these permissions to user roles to control who can use different module features.